Posts Tagged ‘horror’

‘Alice in Borderland’ thoughts, Season 3, Episode 4

September 29, 2025

I’m calling it right now: If you’re afraid of heights, and I sure am, this episode of Alice in Borderland is the scariest hour of television you’ll see all year. I’d say it’s scarier than the similarly heights-based games in this year’s Squid Game, for the simple reason that none of us have ever seen a colossal game arena in real life. All of us, however, have seen towers and bridges and under-construction skyscrapers that are nothing but a pile of bolted-together metal for hundreds and hundreds of feet in the air. Hell, if you’ve ever looked up at the catwalks in a basketball arena and freaked out a little bit, you know what I mean. 

Anytime I even think of this stuff I get the shivers and shakes. Making me watch this nightmarish episode, in which half of our heroes are forced to climb Tokyo Tower by hand? Let me see what I wrote in my notes: “THIS IS AN ABSOLUTE FUCKING NIGHTMARE FOR ME” — boldface and all caps in the original — followed by “oh i hate it, oh i hate it so much lol.”

The “lol” is the give away. I hated it so much! I loved it!

I reviewed episode four of Alice in Borderland for Decider.

‘Alice in Borderland’ thoughts, Season 3, Episode 3

September 27, 2025

This remains such a fun, inventive show. It’s capable of recognizing when it needs to course-correct, following up the complex zombie card game with a very basic round “dodge the flying killer frisbees.” The nerve gas on the Tokyo subway, meanwhile, is a still-provocative image that calls to mind the lethal terrorist attacks by a religious cult years ago. The canaries are a great visual, too. 

And Ryuji emerges now as a compelling antagonist — the kind of explorer in the further regions of experience obsessed with going beyond the limits that drove the narrative of the first two Hellraiser films. This is an archetype I like a lot, and as with so much else in this show, I like it here plenty. 

I reviewed the third episode of Alice in Borderland‘s third season for Decider.

‘Alice in Borderland’ thoughts, Season 3, Episode 2

September 26, 2025

I dreaded watching this episode of Alice in Borderland. Not because I’m squeamish, or sensitive, or artistically or philosophically opposed to random acts of gratuitous violence. It’s just that I like my gratuitous violence to mean something, man. If I’m going to watch characters get senselessly mowed down in agonizing terror for an hour at a stretch, I want to know they did so in order for the filmmakers to make a statement about the wielding of power against the powerless, however personal or political you want to make it. I want to know those characters died for a purpose.

That’s never been Alice’s strong suit. This isn’t Squid Game, with its candy-colored Verhoevenesque anti-capitalism. This is just a bunch of cool violent shit happening to nice people who deserve better and try and help each other. I feel for the characters of course, but their plight seems very arbitrary and narrow. I don’t foresee circumstances in which getting sucked into a warp-zone afterlife where you get shot by lasers reveals much about the human experience, you know?

But here’s the thing: The moment you shoot a flaming arrow through some rando redshirt’s neck, all my objections go up in smoke. So to speak.

I reviewed the second episode of Alice in Borderland‘s third season for Decider.

‘Alice in Borderland’ thoughts, Season 3, Episode 1

September 26, 2025

Adapted by writer-director Shinsuke Sato from the manga of the same name by Haro Aso, Alice in Borderland is one of the most complex, complicated, convoluted TV shows I’ve ever covered. The obvious point of comparison is Squid Game, but with more players, way more games, and way more uncertainty as to what the hell is even going on. 

This premiere clears a lot of that uncertainty right up. Obviously it’s possible the show is just straight-up lying to us, but it certainly appears as if Arisu’s adventure’s in Borderland took place during a near-death experience that plunged many people into a sort of shared consciousness where the games took place in classic “if you die in the dream, you die in real life” fashion. 

Now, this obviously still leaves a lot of questions unanswered. If this is just some dream world, why do all the games involve guns, booby traps, and other relatively realistic means of killing people? Why are they themed around a deck of playing cards? Is it connected in a direct way to the meterorite, in the sense that its origin is extraterrestrial? How is Banda able to pass to and fro? Has this happened before, and if so where and when and how often?

But still, given the show’s adamant refusal to answer a damn thing for nigh on two seasons, this return felt like finding the answer key to a chemistry exam. What’s more, there’s no new normal to familiarize yourself with that takes more than two seconds to get accustomed to: “Oh wow, Arisu and Usagi are married now? Cool, good for them.” And other than Ryuji, there aren’t any new characters to familiarize yourself with, not yet anyway. This may be the easiest Season 3 premiere I’ve ever had to review, from a “recapping the action” perspective.

To me, however, the standout moment isn’t any of the explanations receive. It’s not even the disgusting electrocution sequence, as fun as that is if you’re a gorehound. It’s Arisu’s long twilit walk from the sanitarium to the game zone through the cobalt-blue streets of empty Tokyo. It’s then that it truly feels we’re on the border of some new and terrible thing. At least, so I hope.

I reviewed the season premiere of Alice in Borderland for Decider. I’m covering this whole season in the next few days as well!

‘Alien: Earth’ thoughts, Season 1, Episode 8: ‘The Real Monsters’

September 23, 2025

Noah Hawley has done what countless unfortunate employees of the Weyland-Yutani Corporation have been unable to do for nearly 50 years: He brought Aliens to Earth successfully.

I reviewed the season finale of Alien: Earth for the New York Times. (Gift link!)

‘Alien: Earth’ thoughts, Season 1, Episode 7: ‘Emergence’

September 16, 2025

I’m also not convinced this is going to go well for the (noticeably wide-eyed) Boy Kavalier. This is a man used to being the smartest guy in the room — or used to being told he is, anyway. It doesn’t occur to him that even as he’s figuring out how best to make use of the eyeball, the eyeball is determining the same thing about him. These monsters have already destroyed a robot so sophisticated it was presumed to be nearly indestructible. The hubris of the powerful is a much softer target.

I reviewed tonight’s Alien: Earth for the New York Times. (Gift link!)

‘Alien: Earth’ thoughts, Season 1, Episode 6: ‘The Fly’

September 11, 2025

What happened out there? How does a crew with the competence level of the people we’ve seen aboard the Maginot round up not only the universe’s deadliest alien, but several comparably awful creatures? How do you even set foot on a planet where these monsters run wild without getting your head bitten off or your lungs sucked out the moment you take five steps from your landing craft? Is there some kind of big cosmic zoo out there, constructed by more sophisticated aliens, that our Weyland-Yutani pals simply burglarized?

I reviewed this week’s Alien: Earth for the New York Times. (Gift link!)

‘Alien: Earth’ thoughts, Season 1, Episode 5: ‘In Space, No One Can Hear…’

September 11, 2025

What manner of man becomes a Morrow? I don’t mean a cyborg, though this flashback episode of “Alien: Earth” gives us that answer: The chief security officer of the doomed spaceship Maginot was once a “feral street kid with a palsied arm.” He was “taken in” by a long-ago Ms. Yutani, the grandmother of the woman who is currently in charge of her family’s mega-corporation. She, or the company she ran, gave him his mechanically enhanced, transforming arm.

In exchange, he gave Yutani a lifetime. More than a lifetime, in fact.

It’s never been clear what tempts people to take jobs on Weyland-Yutani’s long-haul space flights. By the time the gig is over, you’ll have spent years, perhaps decades in cryo-sleep, frozen in stasis while the world moves on without you. Morrow already mentioned that he had a little girl back home who died long ago; now we know the circumstances.

Morrow clearly joined the mission in order to permanently provide for his little girl, whose painfully cute pet name for him is “Dadabear.” But eight years into the journey, Morrow received word from the Company that his daughter died in a house fire. A printed-out memo indicates 53 years would have to pass between Morrow hearing the news and Morrow returning to Earth to collect his daughter’s belongings. By then he might be the only person alive who remembers she existed.

So for the bulk of his time in the cold recesses of space, surrounded by people he doesn’t like, collecting disgusting and deadly creatures capable of wiping out everyone aboard, Morrow has known he has nothing to return to. All this time, all this loss, is for nothing. I think that might break me too.

But nothing can be turned into something if you try hard enough, or if you need it to badly enough. With nothing else to cling to, Morrow now has only two priorities. He must fulfill his mission to bring back the specimens safely to Earth, or it really will have all been for nothing, and that cannot be borne. And he must do so to honor the trust and care shown to him by the chief executive’s grandmother long ago.

I reviewed last week’s Alien: Earth for the New York Times. (Gift link!)

‘Alien: Earth’ thoughts, Season 1, Episode 4: ‘Observation’

August 26, 2025

This episode offers us a brief history lesson of the “Alien” world, courtesy of Joe, the still-human brother of the show’s lead “hybrid,” Wendy. (Joe insists sentimentally on using her human name, Marcy.) Joe explains to the childlike hybrids that once upon a time there existed things called governments, in which people voted for how they wanted their world to be run. “It didn’t work,” Joe says simply. So the corporations stepped in, and “apparently, they solved all the problems.” That “apparently” sure feels pointed.

It’s a chilling scene for several reasons. First, every single thing we’ve seen about Boy Kavalier would indicate that this man should be nowhere near the levers of power. The default assumption that the ability to succeed in business or technology makes one a natural leader is one of the fundamentally delusional capitalist beliefs that the “Alien” franchise exists to skewer, ever since the Weyland-Yutani Corporation sent a bunch of long-haul truckers to recover a lethal species of giant parasitical space piranhas in the 1979 film that started it all.

But beyond that, the scene shows how corporate control of education and media eliminates the ability of Joe and the hybrids to understand and articulate the problems facing the world they live in. Democracy “didn’t work”? OK … says who? The five corporations who replaced it? They hardly seem an unbiased source of information. “Apparently, they solved all the problems?” What problems did they solve? And why are there still so many problems now?

I reviewed tonight’s Alien: Earth for the New York Times. Gift link!

‘Alien: Earth’ thoughts, Season 1, Episode 3: ‘Metamorphosis’

August 19, 2025

The “Alien” franchise explores two overlapping nightmares. The first is the Alien, a cold and implacable force against which humanity is defenseless. The second is humanity itself, which through technological hubris and old-fashioned greed might well invite its own destruction. Against the first we are helpless; with the second, we are all too eager to help.

I reviewed tonight’s Alien: Earth for the New York Times. (Gift link!)

‘Alien: Earth’ thoughts, Season 1, Episodes 1 and 2: ‘Neverland’ and ‘Mr. October’

August 15, 2025

Hawley is no stranger to playing with other people’s toys. He is also the creator of “Fargo,” the acclaimed crime anthology series based on the film by Joel and Ethan Coen, and “Legion,” an ambitious take on the Marvel Comics mutant character from the writer Chris Claremont and the artist Bill Sienkiewicz. But both of those shows draw from a wider set of influences than simply the work they’re named after; Hawley’s “Fargo,” for example, is a sort of “Songs in the Key of Coen” riff on the brothers’ entire oeuvre rather than just their snowy Minnesotan black comedy.

“Alien: Earth” casts a similarly wide net. In the closing credits, we read that the show is “based on elements created by Dan O’Bannon and Ronald Shusett,” who developed the first film’s original story (O’Bannon also wrote the screenplay). But obviously, the contributions of Giger, Scott, Cameron and Fincher are all in play as well.

Scott’s “Blade Runner” is referenced in the sprawling cityscape Prodigy City; in the models strutting and posing on oversized video screens; and in Olyphant’s strikingly coifed synthetic, who feels like a tip of the cap to Rutger Hauer’s character, Roy Batty. The creatures are reminiscent of similar beasts from Stephen King’s “It” and “The Mist.” Wendy’s plight bears the marks of the sci-fi anime classics “Akira” and “Battle Angel Alita.” Even the high-rise setting falls squarely in the action-movie lineage of “Die Hard,” “The Raid” and “Dredd.”

None of this is to say the show feels derivative. A product of its influences? Of course — this is franchise filmmaking. But Hawley’s homages are laser-precise. And they make use of techniques rarely seen on big-budget TV, like the leisurely zooms of 1970s cinema. Hawley brings his own penchant for dreamy montage to the proceedings as well, adding an aesthetic ingredient that is new to the setting.

I’m covering Alien: Earth for the New York Times, starting with my review of tonight’s double premiere. (Gift link!)

An interview with Julia Gfrörer: ‘I don’t think that I could make like a nice book if I wanted to’

May 30, 2025

Are there any self-imposed taboos in your work, like rules that you won’t break?

Yes, there definitely are. Probably a lot of them are not things that I’m immediately conscious of. I won’t put a beautiful girl on the cover of my book, just because I find it boring and kind of pandering, and also obviously kind of misogynist. I guess I don’t really like to put people on the covers of my books at all.

I’m very careful about the way that I depict violence, domestic violence, sexual violence, things like that. I think it’s important to show, and I won’t hide them. There can be a tendency to think it’s fine to show these things as long as you do it properly in a way that it telegraphs your true intentions, so you have to have a disclaimer on every page that says, well, this character is stomping on a duckling, but I would never stomp on a duckling. 

I try to show things like that with as little judgment as possible, because when you encounter those things in real life, they don’t usually come with a disclaimer. And usually when violence suddenly appears in your otherwise violence-free day-to-day life, it is difficult to know how you are supposed to feel about it. So I don’t want to give the reader any help in that regard. 

I also won’t show things that I can’t stomach. So if there’s a certain type of violence that I show, like, for example, I don’t know if I’ve ever shown somebody being burned alive. I think probably not. But if I were to show that, I would do my best to read firsthand accounts of that type of death, people who have come close to it, people have witnessed it, or maybe even watch videos of it if they exist. I mean, to my way of thinking, it’s the least that I can do. 

Like, to honor those who have been burned alive.

I guess it sounds kind of silly when you put it that way. I just don’t think that I have any right to use that as part of my story if I can’t face it. Does that make sense?

Well, you’re taking a lot of time to draw it, so that’s a sustained amount of time where you have to think about it.

Yeah, and that’s part of how I choose the things that I write about. I will purposely choose things that are difficult for me to think about. I really hate drawing close-ups of people screaming. I hate to look at them, but I do sometimes think they’re necessary. So I and make myself do it and I lean into the discomfort for my own sake to feel like I’ve earned it, maybe. It makes my entire process sound very masochistic. It’s like the comic is just a byproduct of my own need to just kind of swim around in the cesspit of human experience. That can’t be healthy.

And yet.

And yet. I mean, it’s more healthy than a lot of other ways that I could be chasing that feeling.

My brilliant friend Matthew Perpetua interviewed my brilliant wife Julia Gfrörer about her brilliant book World Within the World for the Comics Journal! If you’ve ever been curious about her stuff, this is the interview to read.

‘The Last of Us’ thoughts, Season 2, Episode 7: ‘Convergence’

May 26, 2025

It insists upon itself. That’s it. That’s the issue with The Last of Us. That bit of not-quite-intelligible criticism that Seth MacFarlane swiped from a film professor and put in the mouth of his Godfather-disliking creation Peter Griffin is, despite coming from The Family Guy, a one hundred percent accurate assessment of this show. Every case is made a bit too strenuously, every loss is rendered a bit too tragically, every act of villainy is heinously unjustifiable, every act of antheroism is justified in its heinousness, every dive for profundity leaves the show with a cracked skull in the shallow end. It aims for the heavens, but it can only play to the cheap seats. It insists upon itself, Lois.

I reviewed the season finale of The Last of Us for Decider.

‘The Last of Us’ thoughts, Season 2, Episode 6: ‘The Price’

May 19, 2025

Ellie doesn’t know the backstory, of course, but she takes Joel’s words on board. “I don’t think I can forgive you for this,” she says. Yeah, no fuckin’ shit, I wrote in my notes. He perpetrated a mass shooting and doomed humanity to a second dark age like a one-man Trump administration, on behalf of a person who would rather have died for the cause. (One of TLoU’s many false binaries is the idea that the only way the Fireflies could find a cure is by killing Ellie; another is that the only way they could bring about her death is through deception, rather than by respecting her autonomy and asking her for this sacrifice.)

But then she adds “…but I would like to try.”

To quote I Think You Should Leave, you sure about that? 

I think it’s perfectly okay not to forgive Joel for what he did, actually. (No matter what Druckmann says in interviews.) I think it is in fact reasonable to demand that members of society, even one being actively atomized by environmental catastrophes and authoritarian governments, consider not only their rights but their responsibilities, not only the good of them and theirs but of everyone and everyone’s. I think a common good exists, and I think it’s meet and right to shun and despise people who do their utmost to destroy it. 

Like most episodes of TLoU, this one makes the most of its gorgeous natural backdrop. Druckman has a real knack for theatrical tableaux — Joel watching Ellie climb a vine-encrusted dinosaur statue, Joel and Ellie walking around a model of the solar system, Ellie and Joel and Gail and Tommy gathered around Eugene’s body. These moments, where the action slows down so both the characters and ourselves can gaze in something in awe or horror or wonderment, are one of the show’s trademarks, and maybe its strongest aesthetic weapon. And again, Mazin is a frequently clever and capable writer; that moth business is going to stick with me.

But The Last of Us has chosen to prioritize a heartwarming father-daughter reunion over, quite literally, the salvation of humankind. The world is awash with men harboring this exact paranoid fantasy, that their proprietary interest in their wives and children absolve them of their bonds to broader humanity and absolve them of any wrongdoing committed in their in-group’s name. They run our country now, as they do others, and they’ve perpetrated real horrors against real people. I’m not interested in trying to forgive them. I think it’s worth considering what this show is asking us to forgive.

I reviewed this week’s episode of The Last of Us for Decider.

‘The Last of Us’ thoughts, Season 2, Episode 5: ‘Feel Her Love’

May 12, 2025

To sum up: This episode is a dull recreation of a kind of gameplay that’s a lot more exciting when you’re actually playing a game, culminating in the hero of the piece torturing a helpless woman. I can only envy you if you find this diverting.

I reviewed this week’s The Last of Us for Decider.

‘The Last of Us’ thoughts, Season 2, Episode 4: ‘Day One’

May 5, 2025

Still, I think turbo-charging Ellie and Dina’s relationship, kicking it off the episode after they set out on their quest rather than saving it for some climactic moment down the line, is smart. It adds some verve to things, some spice, and that’s needed in the absence of Joel’s quiet charisma. And for all the hoary action-game tropes it employs, the long escape from the infected keeps the pace elevated. Even the sudden and brutal violence inflicted by Isaac, first on his squad and then years later on his prisoner, serves the additional purpose of simply keeping us in the audience alert, anxious, uncomfortable. These are exactly the kind of emotions a post-apocalyptic horror show should be aiming to generate. No offense to voting on motions brought before the town council, but that was no way to follow up the death of your main character. Thrills and chills are more like it.

I reviewed this week’s episode of The Last of Us for Decider.

Sinners and its audience say fuck you to fascism

April 29, 2025

There is an audience — a massive one, as Sinners proves — for forceful fuck-yous to fascism, racism, willful ignorance, gleeful sociopathy. There’s nothing delicate, nothing safe about any of it, either. People want to see antivax moms get yelled at by the guy from ER. People want a supervillainous politician as openly awful as the people currently occupying the White House and Gracie Mansion, and they want heroes who’ll take the fight right to him and his goose-stepping thugs. (You would be shocked at the sheer number of uniformed NYPD the Punisher murders alone.) They want to watch the Empire go down in flames not just at the hands of sword-wielding space wizards, but regular people who said enough of this shit and had the courage to walk the talk.

They want to see the Klan dead, and they want to see it happen at a Black man’s hands. They’re rewarding the movie that serves this up as its grand finale with history-making amounts of money. 

I wrote about Ryan Coogler’s Sinners, as well as Andor, Daredevil: Born Again, and The Pitt, in a new piece for Welcome to Hell World on audiences’ voracious hunger for watching cool tough people stomp fascism into the dirt.

‘The Last of Us’ thoughts, Season 2, Episode 3: ‘The Path’

April 28, 2025

You can feel it right away. Even though it’s three months after the episode’s opening — in which a badly traumatized Ellie wakes up screaming in a hospital after witnessing her father figure Joel’s execution — and the good people of Jackson Hole are busy rebuilding in the spring sunshine, the sense of loss is palpable. I’m not talking about the dozens of citizens killed by the infected during their incursion into the fortified city. I’m not even talking about the death of Joel himself, not exactly. 

Pedro Pascal isn’t on this show anymore!

I reviewed this week’s The Last of Us for Decider.

‘The Last of Us’ thoughts, Season 2, Episode 2: ‘Through the Valley’

April 21, 2025

Sure, okay.

This is the big shocking episode of The Last of Us this season, I guess, the one designed to throw the viewer off balance and generate “I can’t believe they did that!” buzz. The problem is that nearly 12 years after the Red Wedding, that particular party trick is played out. I don’t mind that this episode, just the second of the show’s second season, kills off Pedro Pascal’s lead character, Joel — and that’s the problem. I don’t mind, and I don’t care.

I reviewed last night’s The Last of Us for Decider.

‘The Last of Us’ thoughts, Season 2, Episode 1: ‘Future Days’

April 13, 2025

The deck is stacked from the start. As the new season of The Last of Us begins, survivors of a massacre bury their dead. They’re the Fireflies, members of a scattered network of rebels fighting the fascist government that took over in the wake of the cordyceps outbreak that killed or zombified billions. (Ah yes, those happy golden bygone days when we thought it would take an evil fungus for fascism to come to America.) The perpetrator of the massacre was no jackbooted government lackey, though. Nor was it the monstrous and powerful infected known as “clickers” for their method of echolocation. It was Joel (Pedro Pascal), our player character — ahem, our protagonist. 

And what choice did the writers — sorry, the Fireflies — leave him? Either he killed them or they would kill his adoptive daughter, Ellie (Bella Ramsey). Sure, if they did so it might enable them analyze why she’s immune to infection (she was exposed to a minuscule amount of the fungus during birth), and thus find a cure for cordyceps and save the world. But a real man does whatever he has to protect his family, or something. 

The whole killcrazy climax to the show’s first season was frustrating because it set up a false binary, a choice between individual and collective needs. Reality is not a zero-sum contest between you and everyone else — only fascists believe otherwise — and genre stories that make such a conflict their central moral dilemma are playing fast and loose with how morality actually works. 

We’re not five minutes into the Season 2 premiere when writer-director-co-creator Craig Mazin does it again. The surviving Fireflies are led by Abby (Kaitlyn Dever), who’s born-again hard from the ordeal. Not only does she want to track down and kill Joel with the other survivors’ help, she wants to kill him slowly. She repeats the word for clarity and everything.

Once again, The Last of Us is not-so-subtly nudging us in the direction they want our sympathies to go. If this were a simple case of a gaggle of survivors hunting down and shooting the outlaw who gunned down their kinsfolk, we’d probably still be rooting for Joel — he’s Pedro Pascal, for god’s sake — but we’d at least sympathize with their goal. Torturing Joel to death is a bridge too far when you’ve spent a season asking us to identify with the guy, in a story based on an art form where identifying with the protagonist is baked right into the game mechanics. We can’t root for Abby now. That’s The Last of Us for you: It’s always less complex than it looks.

I reviewed the season premiere of The Last of Us for Decider.