Posts Tagged ‘dr. hurt’

140. What’s better than this?

May 20, 2019

Here, in a quiet moment near the end of the film just prior to the situation coming to a head so to speak, we see the goon in his natural environment. O’Connor, Ketchum, Morgan, Tinker, Pat McGurn: All of them have tucked their favorite short-sleeved shirts into their favorite pairs of jeans and settled in on the front lawn of the mansion owned by the Peter Pan to their Lost Boys, Brad Wesley. As you can tell from the shooting irons, this is not a company picnic or a cookout with the boys; they’re here to protect Brad Wesley from Dalton, whom they rightfully assume is on his way to kill them all because they murdered his best friend. You’ll have cause to wonder why, given the predictability of and ease of access to Dalton’s whereabouts—he in fact receives a phone call taunting him about the impending murder in the very location where that murder eventually takes place in his absence—they did not simply cut out the middleman as it were and murder him instead. Perhaps, given their superior numbers and lack of compunction about bringing guns to a knife fight and so on down the fight escalation scale, they did not split up to murder them both. Just blue-skying here: One could even imagine a scenario in which the large quantity of explosives the Brad Wesley organization has used to destroy Red Webster’s place of business and Emmett’s cottage could instead have been employed to blow up the Double Deuce (across the street from Red Webster’s store) or Dalton’s barn apartment (approximately two hundred feet away from Emmett’s house). It’s almost as if the goal were to deliberately goad the best fighter in Jasper into a mano a mano with a demented old man who likes JC Penney, reckless operation of motor vehicles, and music with balls. And if that were the case—well then, one would wonder, wouldn’t one, whether the very orchestration of such a plan signals a wish on the part of Brad Wesley’s men, or Brad Wesley, or some other and still more nefarious figure working behind the scenes, the hole in things, the Enemy, the piece that can never fit, there since the beginning, that Brad Wesley and his men be removed from the playing field permanently, and that if Dalton himself should die in the process of that removal, well, so be it.

But that’s crazy talk, isn’t it.

<Swearengen voice>Anyways,</s> the goons and their paymaster are to be congratulated on the success of their plan, which does indeed lure Dalton into the Wesley estate, at full speed, no holds barred, no quarter asked and none given. Few things will get an experienced killer in a killing mood than killing one of the men who trained them in the techniques that allow them to kill, and once the experienced killer is in that killing mood, he needs must find the people he desires to kill, and a good place to check is if one of them owns a mansion, then it’s that mansion. So kudos are due in that respect.

Until Dalton drops by, however, the goons are left to their own devices. Their mixture of vigilance and utter disregard for firearm safety is the purest visual expression of the goonsmanship levels evidenced in this film. Ketchum and the Bleeder? Silent sentinels, eyes at nine and six, ready for anything. Morgan, Tinker, and the sister-son? Holding a pistol the way you hold your phone when you’re trying to check the text that just came in but you’re doing a million things and you grab it at kind of an awkward angle but now you’re stuck with it that way until you put something else down, eating a lolipop, and scratching his back with the butt of a shotgun while saying “Remember that blonde? Shhyew. She could suck-start a Harley.” Ruthless efficiency coupled with a generated sense of wonder that any of these men lived past high school: That is the Way of the Goon. Bask in it.

Bask in it while you can, anyway, since all but one of these men will be dead within two and a half minutes.