Playing a Game of Thrones: Why you should read George R.R. Martin’s A Song of Ice and Fire series

Regular readers of this blog are no doubt aware (to say the least!) that I am a big fan of George R.R. Martin’s series of fantasy novels called A Song of Ice and Fire, and that I’m eagerly anticipating the HBO series adapting them, called Game of Thrones. But a few days ago I realized that you might not know why. Credit for this goes to my blogging chum Curt Purcell, who used the occasion of my umpty-millionth post on the topic to ask:

Without giving too much away, can you maybe hit a few bullet-points about what sets SONG OF ICE AND FIRE apart from other similar fantasy series? It sounds so run-of-the-mill, even when people gush about it. What am I missing that would make me want to read it?

As I said in the comment I left to answer his questions, I’m such an enthusiast for this material that I don’t know if I’ll be any good at expressing or explaining why. (I’m also emotionally and physically exhausted due to all sorts of off-blog goings-on this past week and am not at my most cogent.) But I’ll take a shot at running down some of the series’ distinguishing characteristics. Sit back, relax, and enjoy the hard sell.

First off, what exactly are we talking about here? Well, as I said, A Song of Ice and Fire is a series of epic fantasy novels by writer George R.R. Martin, whom some comic fans and nerds may know from his involvement with the Wild Cards series of revisionist-superhero prose novels, or for his time on the writing staff for the Ron Perlman/Linda Hamilton Beauty and the Beast TV show. So far, four volumes of a (sort-of^) planned seven have been released: A Game of Thrones, A Clash of Kings, A Storm of Swords, and A Feast for Crows. The HBO series, spearheaded by David Benioff and Dan Weiss, takes its title (sans indefinite article) from the first volume and will debut on April 17; the plan is to adapt one book per season, although the books get so long that some may need to be spread over the course of two seasons.

What’s the setting? Without spoiling anything important, here goes: The books take place mostly in a land called Westeros, your basic roughly medieval-European epic fantasy setting, albeit one with far, far fewer overt trappings of fantasy than, say The Lord of the Rings — humans are the only game in town in terms of races, and we’re several generations removed from the last time magic/sorcery or mythical creatures like dragons were a going concern. The main fantastical feature when the story begins is how the flow of seasons work: Summer and winter can each last for years, decades even, before shifting unpredictably.

Westeros, which ranges from an arctic climate up north to a Mediterranean one down south and has similar cultural lines of demarcation, was once divided up into Seven Kingdoms, each ruled by great families, or Houses. But for centuries now, the whole continent has been united under one ruling King. However, about 15 years or so before the story begins, a group of powerful Houses banded together to overthrow the current king, who had gone insane, thus ending the kingdom’s first and up until that point only dynasty.

What’s the story about? Again, without spoiling anything important: It’s 15 years after Mad King Aerys of House Targaryen was overthrown by an alliance of nobles who were either burned by his cruelty or hungry for power of their own, or some combination thereof. The leader of the alliance, Robert Baratheon, has been king ever since, supported by his wife’s hugely influential, hugely assholish family, House Lannister. But when his mentor and right-hand man dies (or is murdered — no one’s really sure), Robert, who seems well-intentioned but by now is kind of a drunk and glutton and horndog and not a very good king, heads north to seek the help of his best friend, Eddard Stark, who has command of the kingdom’s distinctly unglamorous northernmost area. A Game of Thrones primarily chronicles the conflicts between House Stark and House Lannister as Ned, as he’s known to his friends, tries to help out King Robert and get to the bottom of the mystery of their mutual mentor’s death, and some other shady goings-on as well.

But meanwhile, two threats are brewing beyond the kingdom’s borders and outside the struggle for power and influence surrounding the rival Houses. The first lies in the uncivilized wastelands to the North, beyond a massive Great Wall of China-type structure called The Wall, a 700-foot-tall barrier made totally of ice that stretches from sea to sea. Thousands of years ago some kind of supernatural menace came out of the North to threaten the Seven Kingdoms, and the Wall was constructed after mankind’s victory to keep the threat from coming back. By now it’s been so long that the organization tasked with maintaining the wall is a neglected, ragtag band, ill-prepared for…whatever it is that seems to be going on out there, somewhere.

The other lies overseas, where the only two survivors of the overthrow of House Targaryen, a boy named Viserys and a girl named Danaerys, have hit their teenage years and are trying to mount a comeback. Even though Aerys was a major creep, and Viserys is no great shakes either, if the two of them get the right backers and the right soldiers, they could present a major threat to the new rulers of their old kingdom, who know they’re out there but have no idea how to find them.

Why should I care about any of this? This is really the heart of Curt’s question, and probably yours, if you have a question about the series yourself. Chances are you either are perfectly conversant and comfortable with the standard tropes of fantasy and thus this series’ specific iterations thereof aren’t enough to hook you, or you’re the sort of person who automatically tunes out anytime someone in a tunic whips out a sword and says “I am Aragorn son of Arathorn, heir to the throne of Gondor” or somesuch and thus you’re skeptical that the books would be for you even if they’re the best gosh-darn stories about a made-up kingdom of knights and dragons and shit ever invented. With all of you in mind, I put together a list of what sets the books apart, both for me and, from what I’ve gathered based on talking to and reading about other fans, for a lot of people. This is the stuff that matters.

1) I mentioned this already, but it bears repeating: The fantasy elements are surprisingly minimal, particularly at first. Simply put, if you’re the kind of person who can’t stand elves and orcs and dwarves and wise old wizards, they won’t be around to turn you off out of hand. Now, this wasn’t really a selling point for me, since I’m a person who has the White Tree of Gondor tattooed on my left arm and obviously has no preexisting, in-principle problem with elves and orcs and dwarves and things of that nature. But I think you’d be surprised at how little high/epic fantasy I’ve actually read outside of The Lord of the Rings. The vast majority of my fantasy reading was done when I was a YA reader, and was centered either on satires (Piers Anthony’s Xanth books, Robert Asprin’s Myth series) or sort of off-model, less Tolkienian series (this is the stuff I remember more fondly — Susan Cooper’s The Dark Is Rising Sequence, Ursula K. LeGuin’s Earthsea trilogy, and Lloyd Alexander’s Prydain Chronicles, the most Tolkienian of the group but still pretty far removed from the Elves/Dwarves/Orcs model that dominates much of the genre)). In my mind, I’d come to associate stuff that more directly bore the fingerprints of Professor T or his Gygaxian reinterpreters with either unoriginality, tedium, or cheese. So a series that focused more on character and worldbuilding in the cultural and historical senses of that word than on invented races or bestiaries or magical systems was perfect for me when deciding to give fantasy another try at age thirtysomething.

2) A closely related point: In the absence of magical stuff, the story’s driven by realistic human conflicts. Martin has said that the series’ central struggle for power — the titular game of thrones played by various important people we meet — was inspired by England’s real-world War of the Roses, with its complex web of family loyalties and regional rivalries and so on. In terms of narrative fiction, I think the the closest comparison is The Godfather and The Godfather Part IIA Game of Thrones combines the first film’s story of rival families violently jockeying for supremacy amid all sorts of complex conspiracies and alliances with the second film’s story of the very serious, very smart leader of one of those families trying to uncover the origin of a plot against him and his. The point is that we’re very far from rote Joseph Campbell hero’s-journey fantasy storytelling, with some dude learning it’s his destiny to defeat the Dark Lord. If you’re sick of that sort of thing, you’ll find a lot more to hook you here. This goes double if you’re the sort of person who’s ever enjoyed fictional or non-fictional war epics or gangster stories. “The Sopranos with swords” really is a pretty dead-on way to describe what’s going on here.

3) Another reason “The Sopranos with swords” works, and probably one of the big reasons HBO bit: There’s graphic language, violence, and sex. Again, I’m not particularly well-read in the genre, but this is something I’ve really never seen before, not outside weirdo projects like CF’s Powr Mastrs — and this isn’t some cult-favorite alternative comic series, it’s the most popular and influential contemporary fantasy series other than Robert Jordan’s Wheel of Time. If you’re the sort of person who’s complained that Tolkien’s world is too sexless and bloodless to really care about, believe me, you won’t be voicing similar complaints here. I’ll elaborate on this a bit below, but I also would argue strongly against the notion that any of this is shock for shock’s sake, or rote revisionism. It’s simply Martin writing fantasy the way other writers would write about any other world full of human beings who kill each other and have sex and get pissed off. It’s refreshing. “Deadwood with swords” works here.

4) One last related point: The story isn’t just set in a (relatively) realistic world, driven by realistic human conflicts, and featuring realistic human behavior — it’s powered by relatable human relationships, emotions, drives, desires, and even mistakesI’ve written about this at length before in somewhat spoilery fashion, but to recap it here, so much of what happens in these books hinges on the personal relationships between the characters, and the way old grudges or old friendships cloud judgment and lead to poor decisions. Perfectly well-intentioned, innately noble characters can’t stand other perfectly well-intentioned, innately noble characters for various reasons that are all too familiar — long-ago affairs, half-forgotten insults, petty jealousies. Characters will know full well that their family is a collection of really awful people, but they’ll still do their level best to help out because hey, it’s family, and it’s psychologically and emotionally tough as hell to leave your family behind. In other words, like all of the best HBO shows did with their respective genres — The Sopranos with the mafia, Deadwood with Westerns, The Wire with cop shows — A Song of Ice and Fire isn’t just surface revisionism, it’s bringing the full weight of richness of literary fiction to genre entertainment.

5) Moving on, here’s a point about the basic logistics of reading these books: The structure of the narrative is highly addictive. Each chapter focuses on a particular character, whose name serves as that chapter’s title, and the characters rotate throughout the book(s). This has the effect of embroiling you in a particular character’s situation or storyline, then immediately popping you over into another’s, so that you find yourself racing through the chapters to get to the next one starring the person you’re interested in — and then getting interested in the ones you’re reading in the interim, and repeating the process over and over. It’s rather brilliant.

6) The raw plot is enormously engrossing. There’s a dynastic struggle that encompasses a murder mystery, a conspiracy, shifting and secret alliances, political machinations — and then brewing underneath it all, two major external threats. You find yourself wanting almost desperately to get to the bottom of it all, and Martin is a strong enough writer to keep adding elements without drowning out the ones that hooked you in the first place. A good comparison here might be Lost, where each time you hit the ground level of the until-then central strain of antagonism, the creators yanked the rug out and revealed another beneath it. The shape and scope of the story is perpetually enriching and expanding.

7) I think Martin’s a pretty strong prose craftsman. There are a few groaners in there, especially in the first book (I think there are two warm fires in the hearth that couldn’t chase away the coldness in Character X and Y’s hearts, for example), but let’s just say that my dayjob sees a lot of SF/F pass across my desk and some of it is embarrassingly badly written. Martin knows his way around the typewriter.

8.) Big surprises, as shocking and powerful as any I’ve read or seen in any work of narrative fiction ever. Stuff that’s on the level of all-time gut-punches like “I did it thirty-five minutes ago” or “You are the dead” (or for you altcomix readers, the big moments in ACME Novelty Library #20 or Love & Rockets: New Stories #3). You want to stay as spoiler-free as possible about these books, that’s all I’ll say. Like, if you start reading them, don’t even read the back-cover or inside-flap blurbs. (Seriously, DON’T.) This is not to say that if you know the surprises, you won’t enjoy the books — I knew one of ‘em and still loved it, just like I knew all of the major deaths in The Sopranos through Season Four and still loved it — but man oh man. There’s one part that had me so stunned and upset I literally lost sleep over it, and sat there rereading the chapter, sure I must have missed something or somehow gotten what I’d read wrong. I didn’t. It was awesome.

9) This is hard to articulate without spoiling the grand arcs of the narrative, but suffice it to say that having read all four currently existing volumes, Martin is playing an impressively long game. I don’t want to say too much more, but when you’ve read enough to start getting a sense of where it may head in the final three volumes, it’s kind of stunning in scope. Seeds planted in the first volume are carefully cultivated and tended to for multiple books and multiple years and multiple thousands of pages and still haven’t blossomed yet. Best of all, I think this all ties to one of the central themes of the series, but again, I don’t want to spoil anything.

10) This one’s important: There’s basically nothing glorious or badass whatsoever about violence as portrayed in these books. Most great fantasies don’t skimp on the emotional consequences of being enmeshed in these great struggles — the scouring of the Shire and Frodo’s departure are obviously the beating heart of The Lord of the Rings just for starters — but I don’t think I’ve ever read a heroic fiction that so relentlessly drives home how war and violence immiserate and degrade everyone who participates in them. There’s a haunting flashback in the first volume that in other hands would have been a depiction of some great and glorious last stand, but Martin imbues it so thoroughly with a sense of great sadness and loss and waste and terror. It’s beautiful and really humanistic. Now, I know Tom Spurgeon, who’s no dummy, disagrees with me on how the violence in the book comes across — he thinks it’s Mark Millar’s Ultimate Lord of the Rings, not because he feels Martin is glib or crass or glorifying the violence, mind you, but simply because he feels the use of violence is primarily calculated to get the material over with maximum genre-tweaking impact — but as he’ll also tell you, he’s in a very small minority on this. Martin, as it turns out, was a conscientious objector during the Vietnam War; I know that doesn’t necessarily reveal a fundamental truth about him beyond “he really didn’t want to go to Vietnam,” but in reading these books, I think his draft board made the right call.

11) That said, when there is action and violence, it’s really strong and really heart-pounding. And when there is fantasy, it’s exciting and strange and awesome, in the original sense of the word. The reason why is the same in both cases: We know that in this world, both swordplay and the supernatural have irrevocable, terrible, life-changing, world-altering consequences.

In short (haha, yeah right), I’m about to say something that I pretty much never say, even about works I deeply love and even to readers whose tastes I feel I understand deeply: I recommend these books without hesitation or qualification. And I’ve done so to readers ranging from my Destructor compadre Matt Wiegle to the fiftysomething mother of two grown children who works in the cubicle next to me, all of whom are basically over the moon for them. If you look into ASoIaF fandom at all, you’ll find this story repeated over and over: Fantasy skeptic gets enthusiastic recommendation from trusted friend, says “What the hell, I’ll give it fifty pages,” and within hours is passing on enthusiastic recommendations of their own. Consider this mine.

^ Why the “sort of”? The series was originally envisioned as a trilogy, but it grew to four volumes and then to six as Martin wrote the initial volumes. When he hit the writing process for the fourth book, he realized the amount of material he wanted to cover would require the book to be split in half even just as a logistical matter, so the series is now slated seven books long. This decision, plus his decision to scrap a planned “five-year jump” for the story between volumes three and four and his subsequent need to re-write and re-conceive a lot of existing work, led to a lengthy delay between A Storm of Swords and A Feast for Crows and a positively infamous delay between Crows and the planned fifth volume, A Dance with Dragons. Martin seemed to have planned to announce a publication date for Dragons during the TCA press tour last week, but an illness around Christmastime sideswiped him; still, I expect an announcement on the book before or when the HBO series debuts in April.

Music Time: Beyoncé – “1+1”

I admire how few concessions this song makes. I figured that after a few introductory measures they’d clean up and smooth out that guitar triplet, but nope, it stays fragile-sounding and rough around the edges the whole time. The expected “TICK two three TOCK two three” 6/8 slow-jam drum never really materializes, requiring you to lean into those rich-sounding chords, which are themselves constructed largely from a subtle interplay between piano and bass. Synth strings and a watery organ sound and a snippet of piano played backwards are sketched in here and there, but you really have to wait for them. Beyoncé’s vocals, to paraphrase her lyrics, pull you in close and won’t let you go — there’s simply no ignoring those big whooping “OO!” sounds at the end of each line, nor a chorus structured around the simple phrase “make love to me,” nor a final verse that sets this lovemaking up as an alternative to a world at war. And when the climax finally comes, all that pent-up energy isn’t diffused into a dully loud full-band finale with a full-fledged beat or whatever, but poured into a reach-for-the-sky guitar solo. Everything surrounding it stays relatively restrained; the guitar does the shouting. Then it all just kinda disappears. “1+1” is, fittingly, more than the sum of its parts, all of which are astutely selected and intelligently, unapologetically deployed to transport you to a more beautiful place for four minutes and thirty-five seconds at a time.

Carnival of souls: Brian Chippendale on Marvel, Kim Thompson on Tardi/Manchette, the Big Man, more

* My final Game of Thrones chat with Megan Morse is now up at The Cool Kids Table. I’d say this one’s most interesting for our talk of different approaches to season finales, and what was expected here versus what was delivered.

* Brian Chippendale is back writing about Marvel comics! Nobody does it better. He’s absolutely right that Uncanny X-Force is a really good book, by the way. Also, Brian Chippendale is on Twitter.

* Kim Thompson interviews himself about the new Jacques Tardi/Jean-Patrick Manchette book Like a Sniper Lining Up His Shot. I really don’t like the sound of what he says about cat lovers beware.

* Over at Topless Robot, my pal Rob Bricken has some fun at Green Lantern‘s expense. As he and I have both said before, you can put up with almost any number of plot holes of whatever width provided the stuff those holes were poked in was worthwhile to begin with.

* John Porcellino’s King-Cat #69 is now up on What Things Do. I liked that issue.

* New Ben Katchor is always a delight.

* Uno Moralez is great update: Uno Moralez is great.

* I haven’t been following Hans Rickheit’s Ectopiary; this page tells me I ought to get on that toot sweet.

* And how about that Moebius?

* Finally, I will miss Clarence Clemons, who helped make this.

Comics Time: I Will Bite You! and Other Stories

I Will Bite You! and Other Stories
Joseph Lambert, writer/artist
Secret Acres, April 2011
128 pages
$14
Buy it from Secret Acres
Buy it from Amazon.com

You want to see artists riding their personal visual vocabulary past the realm of utility and into Idiosyncracy Land. From Kirby crackle and Ditko hands to Jim Woodring’s fungoids and Al Columbia’s erasures, signature tropes are frequently a sign that something not so much practical as alchemical is going on in that artist’s brain when he puts lines on paper. Judging from this splash-making debut book from Joseph Lambert, a collection of work previously published in various anthologies and minicomics, Lambert has several such obsessions: Big grinning suns with devious intentions, fumingly angry and violent little children, and using the perspectivally flattening effect of two-dimensional line art to make people and things interact in unexpected ways — characters grabbing their word balloons to use as weapons, people in the foreground jumping onto objects that in “reality” are miles away or literally in outer space. The problem is that none of these visual tricks say much of anything to me. Watching an angry little kid leap into the air and assault the onlooking sun makes for a clever visual, but not a particularly communicative one. Children’s stories have used this kind of device to convey the naivete of their protagonists, and the matter-of-fact wonders of the world when seen through a child’s eyes; mythology uses it to bring a huge and frightening world down to our level, to grant us a degree of control. For Lambert, I think there’s an exploration of rage and frustration under here someplace, but it’s diluted from overuse. If that many characters are angry enough to threaten the sun, then how angry are any of them, really? It’s as though Lambert held his thumb out and blotted out the sun and thought “Wouldn’t it be neat to draw something that did that literally?” And yes, it’s neat, but after a while it’s not much more than that. Too many of the visuals presented here — word-balloon weapons, dancin’ on the ceiling perspective shifts, characters swallowing other characters whole and unharmed — have that feeling. “Why not?” is a terrific question for an artist to ask himself; “why?” is sometimes a better one.

Game of Thrones thoughts index

Here are links to all of my Game of Thrones reviews. I’ve added the special features I’ve written for Rolling Stone to the list chronologically, so that once you’ve read the preceding review post, it’s safe to read that feature as well. I hope you enjoy them!

SEASON ONE
Episode 01: Winter Is Coming
Episode 02: The Kingsroad
Episode 03: Lord Snow
Episode 04: Cripples, Bastards, and Broken Things
Episode 05: The Wolf and the Lion
Episode 06: A Golden Crown
Episode 07: You Win or You Die
Episode 08: The Pointy End
Episode 09: Baelor
Episode 10: Fire and Blood
List: The Seven Most Awful Things People Did on Game of Thrones Season One

SEASON TWO
Episode 11: The North Remembers
Episode 12: The Night Lands
Episode 13: What Is Dead May Never Die
Episode 14: Garden of Bones
Episode 15: The Ghost of Harrenhal
Episode 16: The Old Gods and the New
Episode 17: A Man Without Honor
List: The 10 Biggest Differences Between Game of Thrones and the Books
Episode 18: The Prince of Winterfell
Episode 19: Blackwater
Episode 20: Valar Morghulis
* Follow-up 01
* Follow-up 02
List: The Best and Worst New Characters in Game of Thrones Season Two
List: Final Standings in the Game of Thrones After Season Two

SEASON THREE
Q&A: Bryan Cogman (Executive Story Editor)
Season Three Cheat Sheet
Season Three New Character Guide
Episode 21: “Valar Dohaeris”
Q&A: Natalie Dormer (Margaery Tyrell)
Episode 22: “Dark Wings, Dark Words”
Q&A: Sophie Turner (Sansa Stark)
Episode 23: “Walk of Punishment”
Q&A: Nikolaj Coster-Waldau (Jaime Lannister)
Episode 24: “And Now His Watch Is Ended”
Q&A: Alfie Allen (Theon Greyjoy)
Episode 25: “Kissed by Fire”
Q&A: Maisie Williams (Arya Stark)
Episode 26: “The Climb”
Q&A: Aiden Gillen (Petyr “Littlefinger” Baelish)
Episode 27: “The Bear and the Maiden Fair”
Episode 28: “Second Sons”
Q&A: Gwendoline Christie (Brienne of Tarth)
Episode 29: “The Rains of Castamere”
Q&A: Richard Madden (Robb Stark)
Taking stock of Season Three: Bloggingheads.tv discussion with Alyssa Rosenberg
Episode 30: “Mhysa”

SEASON FOUR
The Top 40 Game of Thrones Characters, Ranked
Season Four Cheat Sheet
Q&A: Pedro Pascal (Prince Oberyn Martell)
Episode 31: “Two Swords”
Q&A: Rory McCann (Sandor Clegane/The Hound)
Episode 32: “The Lion and the Rose”
Episode 33: “Breaker of Chains”
Episode 33 extra: on “that scene”
Q&A: Aiden Gillen (Petyr Baelish/Littlefinger)
Episode 34: “Oathkeeper”
Episode 34 extra: more on “that scene” and its aftermath
Episode 35: “The First of His Name”
Episode 36: “The Laws of Gods and Men”
Episode 37: “Mockingbird”
Episode 38: “The Mountain and the Viper”
Episode 39: “The Watchers on the Wall”
Q&A: Neil Marshall (director, “The Watchers on the Wall,” “Blackwater”)
Episode 40: “The Children”
The Top 10 Greatest Moments from Game of Thrones Season Four

Comics Time: ALT COMICS

ALT COMICS
Editor unknown, to me at least, but it sure seems like a Comets Comets production
May 2010-present
Read it at altcomics.tumblr.com

“Comics is any art you can read.”—Sean T. Collins

Seen through an RSS reader, the Tumblr dashboard, or the crisply laid out collection of thumbnails that is its Tumblr archive, ALT COMICS is like any other image-based tumblelog. Viewed at its own address? It’s a black hole. Hold down the spacebar and you’ll rapidly scroll through literally thousands of images, frequently but by no means entirely of the “alt comics” persuasion, with the many many images that aren’t sort of averaging out in that direction. But they’re not meant to be sampled as eye candy, or as proof of the blogger’s excellent taste. Each one is blown up to the same massive screen-spanning size regardless of its original size, scale, or resolution. The result digitally distorts many of the images, makes most of them far too big to take in all at once, and erases any of the tumblr artifacts — permalinks, note counts, tags, sources — that tell you where one post ends and the other begins. The result? Pure images, pure juxtaposition, stripped of almost any context other than what’s immediately visible on the screen at the moment, and the cumulative effect of the accumulation of those moments. Taking that endless scroll to the blog’s all but unreachable bottom is a journey into the sheer pleasure of seeing lines on paper (or “paper”), seeing words mixed up with art, seeing styles collide and fracture and explode and detourne and corrode. It also invites you to deduce a method to the madness. Are the giant photos of James Kochalka, Jeffrey Brown, Matt Madden & Jessica Abel, and the Harkham/Crane/Ryan/Hernandez/Regé/Santoro L.A. comics crew intended as the equivalent of Johnny Rotten’s “I HATE PINK FLOYD” shirt? Which does the author of the blog like more: Jonny Negron or Goodnight Moon, Chris Ware or some poorly photoshopped internet-age visual noise, Scott Pilgrim or Harold Gray, a Devo album cover or the cast of Daria, Scott McCloud or Dr. Manhattan or Olivier Schrauwen or page after page of Blaise Larmee or or or or or…? Pure images isn’t even the right term for it — presented without comment or context, one size fits all, a digital haze rendering craft more or less moot as a reference point, you’re looking at the idea of images more than images themselves. That’s telling. It’s also telling that this project of re-presenting other people’s image-ideas is perhaps the strongest work I’ve seen from the Co-Mix crew so far.

FRANK MILLER HOLY TERROR SEPTEMBER 2011

OHHHHHH SHIIIIIIIIIIIIIIT

Just in time for the tenth anniversary of 9/11 and everything!

(I really don’t understand this trend of announcing major projects after East Coast close of business on summer Fridays, but whatevs, HOLY TERROR)

Carnival of souls: Retrofit, Matt Zoller Seitz on Game of Thrones, Tom Brevoort on pitching, more

* Box Brown is starting a Kickstarter-funded line of pamphlet-format alternative comic books called Retrofit, by an array of names you’ll recognize. I increasingly feel that the real competition for this sort of work isn’t graphic novels but the Internet, but either way, it’s a worthwhile endeavor.

* Matt Zoller Seitz proclaims Game of Thrones Season One one of the best first seasons of television of all time. As a fanboy of both entities, I was almost inappropriately delighted to read this. I think Seitz is likely right that the show will improve on repeat viewing once you’ve seen the whole run so far.

* I think that if you’ve read interviews with comparable figures from the superhero comics industry, you may have a better sense of why I appreciate Tom Brevoort’s interviews as much as I do. This one focuses on how Marvel goes about crafting new series: whether they stem from a niche that needs filling or an idea that grows organically, whether they’re generated from within by editorial, from outside by a writer with a pitch, or from some combination thereof.

* If you ever wanted to read Michael DeForge’s excellent comic Spotting Deer online for free, well, now you can.

* Kristy Valenti reviews Jess Fink’s sexy sex comic Chester 5000 XYV, which in addition to being fun was a comic I found surprisingly provocative in an unexpected way.

* Hey, Kate Beaton works blue!

* Speaking of naked lady drawings, I assure you you want to click through and see this entire Hellen Jo illustration. She’s a talent.

* The cover for Esperanza, the latest Jaime Hernandez Love and Rockets digest, is one of the series’ most appealing so far.

* Go buy some original art from Paul Pope! I’ll wait.

* The Beast of Busco has long been once of my favorite cryptids.

Music Time: King Missile – “Happy Hour”

King Missile – Happy Hour

The other day my wife told me how glad she was to have come of age, culturally speaking, in the early to mid ’90s. We’ve had this discussion several times, because every time it becomes apparent how easy it was to have really terrific music placed right in front of you by the paltry-by-today’s-standards number of outlets geared toward putting music in front of teenagers, by god, it’s worth talking about. A case in point for me is this, the concluding and title track to the album that “Detachable Penis” came from. I still think “Detachable Penis” is very funny (“He wanted twenty bucks, but I talked him down to seventeen”). But what I couldn’t have known when I brought home the CD in its giant cardboard longbox from Tower Records was that the album that surrounded that novelty classic was stuffed with really first-rate alternative-rock musicianship. Some of it was pastiche of genres I really didn’t have any experience with yet (“VulvaVoid” is shoegaze! “Trapped” is mid-period time-to-rock-happily R.E.M.!), some of it was spoken-word weirdness and wordplay draped atop roiling hard rock I had no problem appreciating (“Sink,” “Ed”), and a lot of it is just crushingly morose songs about complete failure. “I’m Sorry” and “Heaven,” the third-to-last and penultimate tracks, contain lots of imagery of crushed birds and breaking things that can’t be repaired, all delivered with John S. Hall’s twerpy speak-singing to undercut the heaviness. No such undercutting takes place in “Happy Hour,” a dirge I put on to this day when I want to feel unremittingly awful. Funereal organ, some kind of electronic reverse-tape effect that sounds like something shuffling into a grave, lyrics that conclude with the lines “While the flesh fell off our bodies and we lost our limbs,” so fuzzy and distorted you can’t make it out without the lyric sheet, and on top of it all a melancholy, briefly beautiful piano chords and, finally, a guitar that sounds like it’s bleeding to death. Back then you could stumble bass-ackwards into shit like this all day long. You had it so easy you weren’t prepared for a time when you’d need a song like this.

Comics Time: Jessica Farm (January 2008-April 2011)

Jessica Farm (January 2008-April 2011)
Josh Simmons, writer/artist
self-published, June 2011
40 pages
$8 (including shipping)
Buy it from Josh Simmons

If there’s a cartoonist working today who more reliably, ruthlessly, and relentlessly exploits his own strengths with each new release than Josh Simmons, I’ve yet to encounter him. Witness this self-published slice of Jessica Farm, a 600-page graphic novel Simmons is drawing one page a month for a projected fifty years. Volume One was published by Fantagraphics in April 2008, (the back cover of this minicomic installment reads “Volume 2 coming 2016”), and already the contrast with the involving but formless original is striking. Instead of taking us on sort of “It’s a Small World” ride through various disconnected images of dreamlike horror and weirdness, Simmons here uses his rubric of a teenage girl meeting strange invaders and residents on the sprawling family estate to keep us rooted to the same two places: a bare room where a trio of goat-people called the Smiths are brutalizing a boogeyman akin to the one that Jessica encountered in Vol. 1, and the field outside where they eventually do battle with an army of the creatures. The book feels much more focused for the lack of literal wandering. Moreover, within these established confines, Simmons can get much more mileage out of his astutely choreographed action sequences. In the first half of the book, two dramatic attacks are dependent on our feel for how large the room is and how long it takes characters to get from one side to the other, and Simmons crafts that space so well that you can practically hear the scrambling footfalls. A later sequence involves charging horses and bounding beasts, depicted in a succession of widescreen panels that keep the action dead center in each one, a restrained presentation of very visceral material.

And I don’t know how it’s possible, but the pacing is remarkable for a book drawn with thirty days between each page. It’s reversal after reversal: These Smiths are scary, no wait, they’re friendly; they’ve got the upper hand on their captive, no wait, it’s got the upper hand on them, no wait, I was right the first time; they’re attacking a couple of monsters, no wait, they’re outnumbered a hundred to one, so what, they’re still going to win. It has a propulsive feel to it that Vol. 1 lacked.

Simmons’s usual talents are in evidence here as well. From the title creatures in “Night of the Jibblers” and “Jesus Christ” to the witches and ogres of “Cockbone” to the Godzilla-sized pink slug in The White Rhinoceros, he’s developing one of the best bestiaries in comics, and the “skrats” at the center of this story fit right into that menagerie. They come in black and white varieties here, and in great numbers by book’s end, allowing Simmons’s ever smoother inks (reproduced beautifully here, by the way) to evoke everything from Spy vs. Spy to David B. to that Escher drawing with the fish and the birds. And like most of Simmons’s monsters, they’re a discomfiting combination of flesh and fangs that makes you feel that being attacked by one of them would be not just deadly but grotesquely intimate, like being mauled by a giant scrotum studded with razor blades. The characters we meet are similarly creepy, using Simmons’s standard and still unnerving combination of over-the-top aw-shucks friendliness and violent, obscene threats and exclamations, like a beloved uncle you suddenly realize you don’t want to be alone with anymore. Lovely cartooning, icky horror, and a battle scene that’ll likely top anything else you see this year, for eight dollars total? No way you should wait till 2016.

Sellsword update

I contributed an essay recommending A Song of Ice and Fire in the latest issue of The Lifted Brow, the fine Australian arts magazine. To put on my other nerd hat for a moment, there’s also comics and art from the likes of Blaise Larmee, Lane Milburn, Noel Freibert, Lisa Hanwalt, and Eddie Campbell. You should check it out. (via The Lifted Brow)

I contributed an essay recommending A Song of Ice and Fire for the latest issue of The Lifted Brow, the fine Australian arts magazine. To put on my other nerd hat for a moment, there’s also comics and art from the likes of Blaise Larmee, Lane Milburn, Noel Freibert, Lisa Hanwalt, and Eddie Campbell. You should check it out.

Also, my weekly Game of Thrones chat with Megan Morse is up at The Cool Kids Table. This one ends on a high note.

Music Time: Gang Gang Dance – “Sacer”

Gang Gang Dance – Sacer

Because we absolutely, positively need more art-pop that sounds like T’Pau’s “Heart and Soul.” It took me forever to place what I was hearing in this standout track from Gang Gang Dance’s engrossing, energetic new album Eye Contact but even before I struck upon what I think is the most direct influence, this song’s project of rehabilitating big sky’s-the-limit mostly English alternative pop sounds from the ’80s had my full support. Everything about it makes me feel like I’m sitting in some teenage bedroom I never had, playing it at full volume and sharing some secret delirious joy with myself. That stop-start beat, with its synth stabs and big flat reverbbing drums, is just made to dance to in your mirror, awkward and uncaring, while Lizzi Bougatsos’ vocals run the impenenetrability of Liz Fraser (another icon of rhapsodic interiority) through a strange Bollywood filter. Which works perfectly, because to me the appeal of all the Big ’80s bands was just how far away their world felt from mine, like these were transmissions of heartache and happiness and emotions too intense to filter down to me as anything but pure excitement, in a secret language of adult glamour I was lucky enough to understand for three or four minutes at a time.

Comics Time: Cindy and Biscuit

Cindy and Biscuit
Dan White, writer/artist
Milk the Cat, 2011
24 pages
£2.50
Buy it from Milk the Cat

What a pleasant surprise this turned out to be. Created by Dan White, aka The Beast Must Die from the Mindless Ones blog, Cindy and Biscuit has a look that at first glance might tempt you into thinking it’s one of those try-too-hard “bang! pow! comics aren’t just for grown-ups anymore!” all-ages things that grown-ups on the Internet really like — but only at the very first and most cursory glance. Take a closer look at that cover: It’s not just a spunky-lookin’ little girl and her plucky canine companion, it’s also a mountain of skulls and a board with a nail through it. Things never get quite that grim inside, but it still comes as something as a shock when our dynamic duo spots an alien landing crew and, instead of having some zany spooky adventure, Cindy leaps through the air and brings her board down on an alien’s head with full force, shattering the helmet into tiny safety-glass fragments and smashing the head to a pancake with a KKRUNNT! (Great sound effect, by the way.) That’s the moment where it becomes apparent that White will be bringing to the surface all of the unpleasantly unrestrained id lurking beneath fondly remembered all-ages entertainments from Calvin & Hobbes to Bone. In addition to going Game of Thrones on those aliens, the three stories collected here see Cindy stumbling across a savage, slavering werewolf only to be patted on the head by the beast, who’s seemingly acknowledging a kindred spirit, and recounting a dream in which she floats to the Moon and tosses a rock at the Earth, blowing it up. White realizes that the danger we crave as kids is a projection of the dangerous sensations called up by our own anger and frustration with a world we’re quickly learning is unfair. The best thing about Cindy and Biscuit, though, is that it really could be an all-ages comic, and an excellent one at that. White’s thick line has a candy-like quality to it, wavy and chunky and almost chewy, and which gives his rather impeccable action shots real heft and momentum. He draws Cindy as a bounding presence whose feet stay a solid foot and a half in the air when she runs, but she doesn’t come across as weightless or effortless, but rather as a physical thing that’s got so much energy behind her she’s propelling herself off the ground. Biscuit’s a good design too, like an arrow in dog form. It’s solid enough in terms of figurework and depiction of action to put me in mind of a less claustrophobic Brian Ralph, while the use of a genuinely fun adventure-comic look and tone to say something melancholy about youth is reminiscent of sweet-and-sour “new action” books from Street Angel to Cold Heat. It’s easy to imagine a big color collection of these with a few more uncompromising little stories added in really knocking people for a loop. It’s well worth a look as is — an intriguing array of visuals and ideas from a talented off-the-radar cartoonist.

Game of Thrones thoughts: Season One, Episode Nine – NON-SPOILERY EDITION

SPOILERS FOR THE SHOW, NO SPOILERS FOR THE BOOKS – if you haven’t read the books, you can still read this . Crossposted from the spoilery edition at All Leather Must Be Boiled.

* That was tough to watch. Who knew? Maybe months of anticipating what would happen in this episode were enough to recreate a week of wondering what would happen in this episode. By that final scene my pulse was racing, and I had that elevator-dropped-out feeling in my stomach I’d grown familiar with from The Sopranos, Deadwood, The Wire, Battlestar Galactica, and Lost, shows that at one point or another had me convinced that anyone, literally anyone, might not make it to the end of a given episode. Only this time, I knew, and still got that feeling.

* It was the show’s best scene as filmmaking, certainly. Sweeping camera movements to create a sense of immersion and environment, intelligent sound design that highlighted or dropped this or that element to hyperfocus our attention, terrific performances from Sophie Turner and Maisie Williams and Sean Bean. Even little details, like how Joffrey was framed when he ordered the execution, or the way Ser Ilyn Payne just materialized out of nowhere, slapped on his mask, and brought the sword down, delivered.

* You’re primed to think the big question is “Will Ned sacrifice his honor or die?”, not “Will Ned sacrifice his honor and die?” The misdirection goes well beyond “they’ll never kill the main character…will they?” and into how the whole back half of the season/book is constructed.

* Jeez, the Hound is huge. Did you see him holding Ned on the steps when Ned got beaned by the crowd? He towered over Sean Bean.

* And speaking of sound design, the sounds from Drogo’s tent…woof, that was good stuff. I actually think this was a more frightening way to approach it than the scary shadows of the book. It’s actually more of a challenge to make a tent feel like a mouth into hell in broad daylight, but those horrible bellows and screams were more than enough. I wouldn’t have gone in there.

* I’m glad to see Varys’s motives being revealed and treated as sincere. Even Ned seems to get that. Conleth Hill was especially good in that scene, every bit the practiced liar finally letting his guard down and delivering some real talk.

* Michelle Fairley continues to improve as Catelyn. Her anger and frustration with Walder Frey’s pettiness and her tears of joy upon seeing Robb return from battle were her two most human displays in the whole series. Catelyn’s our main character now, for all intents and purposes, and this episode made me a lot more optimistic about that prospect.

* Tyrion’s sleepover party with Bronn and Shae was a blast. You’ve got to hand it to Jerome Flynn and Sibel Kikelli, who took two characters we barely know, including one we just met, sat them alongside a main character played by a beloved actor, and made it feel like yeah, absolutely these three people would stay up into the wee hours drinking and goofing around together. I’m a softie, so I’m happy anytime characters in fiction about how hard the world is manage to respect and befriend one another.

* Just a lot of fine moments sprinkled throughout the whole episode, actually. Sticking Tyrion on the dolly for that shot as he comes to was inspired, just as discombobulating as you’d imagine it was for Tyrion. Maester Aemon comes out of nowhere to reveal that he’s one of the most important people in the world. Jon’s fellow grunts flip out over his sword like the teenage boys they are, while Rast and his fellow raper sit in the corner glowering. It was a really, really good hour of television, good enough to get me too keyed up to sleep properly.

* I’ve long said it’s a mug’s game for people like me to try to speak for viewers who’ve never read the books, but I do wonder what they made of this episode’s two major battles taking place off-screen. Since I’ve been following the production of the show from day one, I was aware that budget limitations constrained them from going too crazy in the battle department, but I did expect that they’d get at least one in before the season was over, and it stood to reason that Tyrion riding into battle at the front of a horde of screaming tribesmen was going to be the one. Instead he got clocked on the head and slept through the battle. While this was certainly true to the material’s penchant for puncturing the glory balloon and letting all the air seep out, it also felt like what it was — a way to save money. Ditto Robb’s victory in the Whispering Wood, despite it being presented in much the same off-screen way it was in the book. Since the show isn’t wedded to the book’s POV-character structure, it’s show itself to be perfectly capable of showing us what was going on when our POVs were elsewhere. Robb Stark’s direwolf-aided sneak attack on Jaime Lannister would be a logical choice in that regard, you’d think. It’s a testament to the filmmakers that this episode felt as epic and portentous as it did even though both battles were presented as a fait accompli.

* And boy, there’s nothing quite like feeling disappointed about the lack of battle scenes to make you question if you’ve truly internalized A Song of Ice and Fire’s anti-war message as much as you’d thought. I think I’m okay with my desire to see a good battle scene despite my growing (and ASoIaF-aided!) pacifism — after all, it is okay to enjoy things in art you’d never enjoy in real life. Certainly someone as apt to freak out over animal cruelty as I am had to come to grips with that fact if I were to watch the show at all. But more than that — and here I credit Maureen Ryan, who’s been something of a killjoy about the show, for the insight — A Song of Ice and Fire is a series about war, and it’s tough to be about war without showing war. I still think the message gets through thanks to all the other horrible killings we’ve seen, but seasons down the line, things like Septon Meribald’s monologue about broken men are going to have less of an impact if we’ve never seen why men might break. Or maybe I just want some exciting and thrilling carnage. Maybe it’s both.

Carnival of souls: Superman, Chester Brown, Superman, more

* Grant Morrison is writing the relaunched Superman series Action Comics, with Rags Morales as artist. It looks to be a continuity-light account of Superman’s earliest days as the Earth’s first superhero. (In DC’s soon-to-be-scrapped continuity, many of Superman’s real-life Golden Age of Comics contemporaries were active during that period in the in-story world, but Superman, Batman, and Wonder Woman didn’t come along till a few years ago, which leads to this weird phenomenon where dozens of people were flying through the air shooting lasers at Hitler, then they all disappeared for sixty years, then Superman came along and for some reason he’s a bigger deal than people who were fighting in World War II, then came back through the magic of time-travel through an alternate reality or something like that and are fighting side by side with the newcomers in the 21st century. Superman really oughta be the DC Universe’s first famous superhero, even if that means no superheroes fought Hitler anymore.)

* Absolutely killer piece by Ken Parille on Chester Brown’s Paying For It for The comics Journal, constructed as a conversation between a neutral interviewer and three imaginary people with different points of view on the book. This way, instead of having to deal with the inherent equivocation of “on the one hand/on the other hand” takes on the material — whether drawing all the prostitutes in basically the same faceless brunette way is the understandable attempt to hide their identity he says it is or itself an act of dehumanizing sexism, say — he can articulate both of them forcefully. I wish he’d tackled the rushed, book-ending revelation that Chester’s been exclusive and in love with with the same prostitute for years now — that’s the richest thing in there and it’s completely blown past; it’s the book’s biggest shortcoming as a narrative, quite aside from critiques of Brown’s conduct or political program — but other than that, terrific work.

* Another great TCJ piece, this one a visual essay on the aggressively unremarkable face of Silver Age Superman by John Hilgart. Says Hilgart of the Superman/Clark Kent dichotomy, “He is the world’s most generic man, unidentifiable as himself.”

* Frank Quitely draws Alan Moore. That’s channeling some Drew Friedman shit right there.

* Lately Jordan Crane has been updating his comic Keeping Two, which is now almost a decade in the making, on his webcomics site What Things Do. It’s a masterpiece, that’s all I can say. I reread the whole thing so far just now, and cried. There’s a panel…ah, I can’t even say.

Comics Time: Prison for Bitches

Prison for Bitches
Ryan Sands, Hellen Jo, Calivn Wong, Anthony Ha, Makkinoso, Gea, Sophia Foster-Dimino, Chris Kuzma, Johnny Ryan, Sophie Yanow, Chris “Elio” Eliopoulos, Michael Kupperman, Adam Bronson, An Nguyen, Mickey Zacchilli, Lisa Hanawalt, Anthony Wu, Evan Hadyen, Leslie Predy, Monika Uchiyama, y16o, Ryan Germick, Saicoink, Angie Wang, Tony Tulathimutte, Andre Syzmanowicz, Raymond Sohn, Michael DeForge, Mia Shwartz, Patrick Kyle, Derek Yu, Jordyn Bochon, Seibei, Ginette Lapalme, Nick Gazin, Harvey James, Zejian Shen, Robert Dayton, Aaron Mew, writers/artists
Ryan Sands and Michael DeForge, editors
self-published, 2010
64 pages
$12
Buy it and see an extensive preview at PrisonForBitches.com

The wonderful thing about recruiting a galaxy of underground comics and illustration stars to make a Lady Gaga fanzine is that no matter what kind of extravagant weirdness they concoct, there’s a better-than-even chance that at any moment the Lady herself could come along and comfortably out-weird them all. Nearly to a piece, the art, comics, photography, interviews, and essays assembled here by the Thickness team of Ryan Sands and Michael DeForge appear to have been created with a healthy appreciation for their own potential obsolescence in mind, and admiration and awe for the relentlessly and exuberantly creative young woman who’d make it happen. How else to explain the number of contributions that portray Gaga as godlike? In the hands of the Prison for Bitches team, Gaga is a queen seated on a giant telephone throwing trinkets to the huddled masses (Foster-Dimino); a vision appearing in dreams to espouse Anarcho-Gagaism to her supplicants (Yanow); a Big Brother-style disembodied head whose kohl-rimmed eyes stare at the viewer with a totalitarian sex-death gaze like something out of Metropolis (Kupperman); a She-Ra/ELA-esque figure riding through space atop a crystalline Battle-cat (Hayden); a Ray-Ban-wearing Baphomet (Predy); a giant sea goddess towering over the bodies of the drowned (Wang); an empress who lives to be 110 years old (DeForge); a severed head whose tongue, hair, and blood vessels are Cthulhoid tentacles (Aaron Mew). She is seen as supernatural, both a Delphic oracle of fabulousness and a Ring-claiming Galadriel proclaiming “All shall love me and despair.”

On the “love me” point, only a handful of the contributors work with the fact that she’s a very attractive person, but they’re among my favorites: André Syzmanowicz lovingly depicts the curves of her stomach, her breasts, her armpits, even as a werewolf creature gropes her from behind; a strip from Robert Dayton sees an ostensible fan complain about her mediocre music and ripped-off style, finally responding to the question “What do you like about her then?” with “Her navel—I want to lick her navel”; and right between the staples in the centerfold spread that anchors the book’s central full-color section, Mickey Zacchilli sticks the singer’s famously fit rear end.

Still other contributors take advantage of Gaga’s graphic potential for maximum maximalist imagemaking — artist after artist (Jo, Wang, Gazin, Yu, Bochon, Foster-Dimino) have a ton of fun with her hair, culminating in a spectacular caricature of her Coke-can curlers from the “Telephone” video by Harvey James. An Nguyen and the team of Hellen Jo & Calvin Wong provide concert reportage, the former with photos of her cosplaying fans, the latter with comics about the on- and off-stage spectacle of the concert experience.

A trio of prose pieces appear in what seems like ascending order of skepticism; in descending order, Adam Bronson has a funny piece that uses Deleuze and Hegel to analyze the relative potential of Gaga’s “Let’s Dance” and Frank Sinatra’s “My Way” to provoke violence in Filipino karaoke bars; Anthony Ha interviews Vanessa Grigoriadis, author of New York magazine’s seminal profile of Gaga’s origins and rise to fame, that’s best summed up by its title – “I’m a Total Fan of Hers, I Just Am Not a Huge Fan of Her Music”; editor Sands kicks the whole thing off with an utterly sincere and descriptively, persuasively argued “UNDISPUTED TOP 5 LADY GAGA SONGS,” featuring genuine gems like “[‘Alejandro’] sounds like ABBA’s ‘Fernando’ rubbing lotion all over Ace of Base’s ‘Don’t Turn Around’ while bathing nude on ‘La Isla Bonita'” and “[‘So Happy I Could Die’ is] really just a simple song about being convinced you are the hottest and most desirable person on the earth, and that this can be the best of all possible worlds if we allow ourselves the pleasure.” Taken in tandem, they’re like a debate between different modes of Gaga fandom, from arch irony to measured respect for a pop-culture needle-mover to downright love for someone who makes awesome songs to dance to.

The whole zine works like this, basically. Whatever it is you get out of Gaga — a pop-art deity, a gorgeous girl, an eye-inspiring spectacle, a thinkpiece generator, a hitmaker — by all means share that fun with a world that doesn’t have enough of it. This book is a snapshot of the Gaga conversation, post-“Telephone” video 2010; it’s a testament to the contributors and their subject alike that even now that the specifics of that conversation have now been rendered moot by an album full of pinball music and Clarence Clemons sax solos with a cover that reads “BORN THIS WAY” over a picture of the artist as a motorcycle with a human head, I’d love to hear them have it all over again. Prison for Bitches is a Little Monster must-have for any Gaga fan.

Dan Harmon on Community

Community is the only current sitcom I’m watching, and I really like it; it’s a show that feels like it’s constantly learning about itself and improving from that learning — like, noticeably so, from one episode to the next (with some stumbles) — because it finds itself to be fascinating and a rich subject of study. So it doesn’t surprise me that creator Dan Harmon, who no doubt has studied the show more than anyone, has a ton of insightful things to say about it, as he does in this massive Onion AV Club interview with Todd Van Der Werff, in which Harmon comments on every single episode from Community Season Two: part one, two, three, four, five, six, seven, eight. Nor does it come as a shock that there’s a fine line between insightful and insufferable. But somehow that just makes it even more entertaining and fascinating. It’s very funny and rewarding to imagine this interview as a continuous monologue issued by an prodigiously coked-up but actually really smart and creative dude who’s cornered you at a party after you simply asked him “So how’s the show going?”, where there’s no escape but you don’t really even want to escape, you just wanna hear where it’s all headed, and years later you still think about the four hours you spent listening to this guy. I think it’s making a lot of people uncomfortable, this interview — at times it made me uncomfortable — because we want artists to be Goldilocks and put just the right amount of care and effort and obsession and self-doubt into what they’re doing, or at least show us just the right amount. Harmon blows right past that like Chuck Yeager breaking the sound barrier. He goes way, way, way, way out there in this. Reading it is a truly singular experience.

Music Time: King Crimson – “Larks’ Tongues in Aspic Part II” (Live in Japan 1995)

King Crimson- Lark's Tongues in Aspic Part !!

I’m a sucker for supervillain team-ups, but I’m particular about them as well. Conventional wisdom holds that supervillains’ villainy will always undermine their collaboration in the end: Megalomaniacal master-planner types will spend as much time maneuvering against one another as against their mutual enemies, the more dignified types will clash with the real wild ones, and before long the team-up’s either in pieces or at each other’s throats. Fie, I say. Reality is little more than a constant stream of examples of horrible people working together quite effectively to advance their agendas, and I see no reason to believe that evil men and women of sufficient means and motivation couldn’t pool their resources and crush the resistance of their do-gooding rivals, scattering broken Avengers across the Eastern seaboard and erecting enormous matching statues of Doctor Doom in New York Harbor and Magneto in the San Francisco Bay.

This is the feeling I get when I listen to this live version of a ’70s King Crimson instrumental, performed by the band’s “double trio” incarnation twenty-odd years later. Robert Fripp’s the mad scientist in this model, bespectacled and seated quietly on a stool as he makes his guitar sound like it’s actually capable of biting your head off with those first few notes. His fellow avant-guitar legend and collaborator-with-everyone-interesting Adrian Belew is a jaunty Joker-like presence by comparison, bouncing around as he draws out soaring, piercing sounds from his instrument. Two drummers pound away, laying down a suppressing fire of time-signature changes, percussive miscellany, and ear-smacking loudness; they include math-rock monster Bill Bruford (late of Yes) and session guy Pat Mastelotto (late of everyone from Mr. Mister to …And You Will Know Us by the Trail of Dead – he’s kind of like the jobber who gets tapped by one of the big boys and surpasses everyone’s expectations) . Every good supervillain team needs a bald guy, so there’s Tony Levin, supplying the low end for one of the band’s bass-heaviest compositions, and teaming up with Trey Gunn, who compliments Fripp’s already science-fictional-sounding Frippertronics by playing instruments with names like the Warr Guitar and the Chapman Stick. The song itself is like an assault — impossibly loud from the start, like many King Crimson tracks it relies on repetition, crescendo, and melodic lines that rise ever higher in pitch to create the impression that it’s somehow getting louder and more urgent still. The constant rhythmical shifts, nearly impossible to predict unless you’ve heard the song a million times, make the riffs feel like they’re jumping out of the grooves to try to get to you as fast as they can. It’s just a sinister, angry-sounding song, and it ends with the band basically burning it to the ground, the sonic ashes a monument to their triumph. Everyone worked together to make something awful and awe-ful.