Coming back to video games, I mentioned in a previous review that each episode of Fallout feels like reaching a new level, or unlocking a new area, or launching a new side quest. This, perhaps, is how to adapt video games: Translate their iterative structure into episodic storytelling in the old television tradition, with cliffhangers to keep things going. You know what show did this really well, even though a generation of television that followed seemed determined to learn every wrong lesson they could from it instead? Lost. Not a bad place to be.
I reviewed the fifth episode of Fallout for Decider.
Tags: decider, fallout, reviews, TV, TV reviews