‘The Last of Us’ thoughts, Season 2, Episode 4: ‘Day One’

Still, I think turbo-charging Ellie and Dina’s relationship, kicking it off the episode after they set out on their quest rather than saving it for some climactic moment down the line, is smart. It adds some verve to things, some spice, and that’s needed in the absence of Joel’s quiet charisma. And for all the hoary action-game tropes it employs, the long escape from the infected keeps the pace elevated. Even the sudden and brutal violence inflicted by Isaac, first on his squad and then years later on his prisoner, serves the additional purpose of simply keeping us in the audience alert, anxious, uncomfortable. These are exactly the kind of emotions a post-apocalyptic horror show should be aiming to generate. No offense to voting on motions brought before the town council, but that was no way to follow up the death of your main character. Thrills and chills are more like it.

I reviewed this week’s episode of The Last of Us for Decider.

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