Art, empathy, and Hal’s Emerald Attack Team

mramgine asks: Are you familiar with the controversy surrounding what happened with Green Lantern back in the 90s, where Hal Jordan was turned into a supervillain and fans got so pissed that some sent death threats to DC? Why do you think certain creative decisions in media cause such reactions? Are some of these people mentally disturbed or is there some other reason for such behavior?

I have a grand unifying theory here that I’m keeping my powder dry on unless and until I have the time and inclination and monetary offer to flesh it out, but briefly: For a lot of people, experiencing art is less about seeking empathy with others than seeking reinforcement and comfort for oneself. That sounds harshly pejorative, and I suppose it is pejorative, but it’s certainly understandable given the nightmare hellscape we all live in that people look to fiction for amelioration. As such characters are less important in and of themselves – as potential vectors for information and transformation forged in the space between the artist, the artist’s ideas, the communication of those ideas in the art, the art’s reception by the audience, and the audience’s ideas in turn – and more important as reflections of audience desire. Toys, to be blunt. People don’t like when other people break their toys. Factor in geek culture’s chip-on-its-shoulder sense of entitlement and it’s a recipe for trouble.

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